Are you building a career as a Game Developer? This workshop helps you learn all the different facets to becoming a professional developer and how to manage relationships with Game Publishers. Developers and Publishers often enter publishing agreements and you'll learn more about intellectual property. licensing, reversions of rights, and other elements that go into these contracts.
This is Part 2 of a two-part series* on the gaming industry with Morrison Rothman LLP. Learn more about Part 1, "Intellectual Property Licensing for Video Games" taking place on May 20 at 4 PM PST.
* Taking both workshops is recommended, but not required
This workshop is eligible for 1.5 MCLE Credit Hours. If you are registering for credit, please notify Los Angeles Program Coordinator Renée Reizman: renee.reizman@calawyersforthearts.org
About Online Workshops:
Registrants will be emailed a link to register for the Zoom seminar online after booking through the CLA website. Please make sure to register both via this page and on the Zoom registration page.
About the Speakers
Keith Cooper, Partner, Morrison Rothman LLP
Keith L. Cooper practices business and entertainment law. Although he has extensive litigation experience, including matters involving contracts, copyrights, trademarks, defamation, privacy rights and business disputes, his primary focus over the last decade has been dedicated to representing clients in transactional, financial and intellectual property matters.
Mr. Cooper’s entertainment practice includes negotiating and drafting agreements related to recording, publishing, licensing, merchandising, authorship, songwriting, production, management, filmmaking, television and distribution. He has represented musicians, songwriters, arrangers, actors, directors, producers, photographers and designers.
Mr. Cooper has also represented a number of entities and individuals in business matters. This includes representing start-ups, technology and software companies, game developers, esports teams, production entities, design studios and general business companies. Here, Mr. Cooper has established (or facilitated dissolution of) numerous corporations, LLCs and Partnerships. He has worked with clients on corporate governance and compliance, capital and business acquisitions, equity grants, business plans, private placement memorandum, investor/disclosure documents and employment matters; as well as negotiating and drafting myriad contracts related to all of the above. His work also includes intellectual property acquisition, protection and licensing; as well as drafting privacy policies, GDPR compliance, and terms of use.
Douglas Nabors, Founder, Fun Train
Douglas Nabors is a 15 year veteran of the entertainment industry and the founder of Fun Train. Previously Douglas produced network television and independent features. His passion for technology led him to seek out new interactive opportunities for audiences and since 2016 he and his team have pioneered episodic virtual reality products for the in-home consumer market.
Fun Train:
Fun Train is a producer and publisher of episodic, premium virtual reality experiences based on licensed cinematic franchises. The company’s first title, The Exorcist: Legion launched worldwide in 2017 across all major VR platforms.Their 2nd title, Tarzan VR, launches later this year. More information about Fun Train can be found at www.funtrainvr.com.
Jordan Marks, Vice President of Business and Legal Affairs at Annapurna Interactive
Jordan Marks is Vice President of Business and Legal Affairs at Annapurna Interactive, a video game publisher and subsidiary of Annapurna Pictures. Titles include What Remains of Edith Finch, Donut Country, Florence, and Outer Wilds.
Chris Wright, Founder and Managing Director, Fellow Traveller
An indie games label exploring the possibility space of what narrative games can be. We seek out and partner with pioneering game developers working on unusual games with narrative at their core.
We are passionate about the vast and untapped potential of games as a medium. It is our mission to seek out and support the developers and artists pushing at the boundaries of games and to travel with them on their journey into uncharted territory, helping bring their creations into the world and connecting them with players looking for something different.
Founded in 2011, you may know us from the hacking game that uses real unix commands (Hacknet), the surveillance thriller series that puts you in the shoes of Big Brother (Orwell), the sad game about an elderly goat farmer (The Stillness of the Wind) or perhaps the dystopian steampunk mini-golf adventure game (Vertiginous Golf).
These workshops are made possible, in part, from the Los Angeles County Board of Supervisors through the Los Angeles Department of Arts and Culture; The City of Los Angeles, Department of Cultural Affairs; and the California Community Foundation. Additional support provided by the California Arts Council.